This is the first narrative choice in the game: you can either let go of the branch, let go of Hannah, or if your time runs out and you choose neither, the branch breaks. The girls fall off the cliff and are left hanging while Beth holds on to a branch with one hand and Hannah with the other. The pair eventually find themselves at the edge of a cliff while something (we’re not sure what at this point) stalks them. When Beth finds out what has happened, she follows Hannah out into the wilderness. While on vacation at the Washington’s huge winter getaway house, the siblings’ friends decide to pull a prank on Hannah, who is utterly humiliated when caught taking her shirt off and then runs out of the house. Hannah and Beth Washington are twin sisters to their brother, Josh. The game’s opening serves as both narrative development and tutorial. For me, it feels more like a movie than a video game. Otherwise, the game consists of many cutscenes and third-person exploration. It relies heavily on quick-time events (QTEs), which involves the player making quick decisions such as hitting the right button in a timely fashion, holding as still as possible (the PS4 controller is sensitive to movement), or making a narrative choice. The gameplay is pretty exciting for its time.
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June 2023
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